RESPAWN BLOG

Respawn Artist Showcase - Ryan Lastimosa

By Jason "R3C0N54" Garza 04.20.2017

We have a lot of talented people here at Respawn, especially our creative artists. We have decided to show these great pieces of art with our new Respawn Artist Showcase posts. We start off with the Lead Artist for Titanfall 2, Ryan Lastimosa. Check out some of his work with weapons for Titanfall.     […]

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Respawn Plays: The Beacon

By Jason "R3C0N54" Garza 04.14.2017

  This week starts our new video series, Respawn Plays. Our first episode is set around the first level that we built for the game, “The Beacon”. We broke the episode into three parts moderated by our Community Manager, Jay Frechette [AKA Jayfresh]. He is joined by some of the key developers behind the mission including, […]

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Inside Development - ‘COLONY’ REMASTERED

By jay 03.30.2017

Hello, my name is Kristen Altamirano and I am a Senior Environment Artist on the Titanfall art team.  I personally have been a huge fan of the series and the Respawn crew since Day 1!  ‘Colony’ is my second favorite classic map and I am so grateful for the opportunity to work on the Remastered […]

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Colony Reborn + Free Trial

By Jason "R3C0N54" Garza 03.30.2017

  Return to an iconic fan favorite multiplayer map from the original Titanfall: Colony. Mix in all of the new tacticals & Titans from Titanfall 2, and Pilots & Titans will have to keep their wits about them to survive in this tightly-packed idyllic village of back alleys, blind corners and exposed rooftops; available for […]

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Behind the Scenes: The Beacon

By jay 03.28.2017

  With the launch of our free trial weekend we thought this would be a good opportunity to talk a bit about the making of the mission you’ll get to play. The chapter we want to show you is called “The Beacon”. This was the first level we designed for Titanfall 2 single player. Actually, […]

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TITANFALL 2 IS A DIFFERENT SHOOTER

By Jason "R3C0N54" Garza 12.19.2016

When Respawn launched the original Titanfall, it became the highest-rated new IP on Xbox One and remained that way for over 2 years! Those are some big robotic shoes to fill but when you’ve got a talented team that’s worked together on great games like Modern Warfare 1 & 2, no challenge is too great. […]

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