
Who we are
Respawn Entertainment is an independent video game development studio formed by Jason West and Vince Zampella, former co-founders of Infinity Ward and creators of the multi-billion dollar Call of Duty franchise. The studio is currently working on its first title.
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Abbie Heppe
Community Manager
- Past Projects
- X-Play
- G4TV.com
- Biography
- Hi. You may remember me from TV (really!), no? That's ok. Basic cable is a scary place. Anyway, I went from covering Respawn to working there. I was most surprised by the amount of kitten videos they make me watch. I was also promised some sort of "ban hammer" for the website launch, but have yet to be presented with any weaponry. Tl;DR version: Loves games, has cats. Twitter: @abbieheppe
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Alex Roycewicz
Game Designer
- Past Projects
- Call of Duty: Modern Warfare 2
- Call of Duty 4: Modern Warfare
- Biography
- Alex is someone you'll never understand completely, but finding out more is so much fun. He drove around for months with a bowling ball in his trunk - if you asked him why, he got a pained expression and said, "It's a long story." Eventually you stop asking these types of questions. He's been late to work because he was stuck at the US Embassy. He can get you a toe, no problem. When he travels to South Korea, he breaks into apartments and sleeps on the floor. Now that he has a pilot's license, it's only going to get weirder.
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Andrew Hackathorn
Artist
- Past Projects
- God of War Ascension
- Biography
- Now gather round, I'm the new fool in town and my sound's laid down by underground. I drink up all the Hennessy you got on your shelf, so just let me introduce myself. I like to rhyme, I like my beats funky. I'm spunky. I like my oatmeal lumpy. I'm sick wit dis, straight gansta mack. Sometimes I get ridiculous - I'll eat up all your crackers and your licorice!
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Austin Arnett
Artist
- Past Projects
- ### CLASSIFIED ###
- Biography
- Austin Laurence Arnett used to wrangle tigers in Sweden, but thought his powers of tiger manipulation would be better served in the games industry. Austin traveled, riding his tiger, through many parts of the ocean until finally he reached Respawn Entertainment.
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Brad Allen
Artist
- Past Projects
- Call of Duty: Modern Warfare 2
- Call of Duty 4: Modern Warfare
- Call of Duty 2
- Call of Duty
- Medal of Honor: Allied Assault
- Biography
- Made from PVC metal and silicon Brad stands 67″ tall and comes equipped with accessories, such as a sketchbook, magic ham and cheese sandwich (tm), Zombie/vampire repellent, Robot (Chop-o-matic) arm and a custom base for display. Possible choking hazard. Do not take Brad internally...his wife will get mad.
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Bradley Snyder
Sound Designer
- Past Projects
- Resistance 3
- Overstrike
- Soul Tax (Indie Game)
- Biography
- Hailing from the famous town of Denver... Pennyslvania, Brad was born with two purposes in mind:
1. play video games.2. create audio.After realizing that two purposes in one lifetime was probably too much he decided to just create audio for video games. Now he's working with some of the people who created the games from his childhood. And constantly reminding them how much older than him they are.....
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Brent McLeod
Game Designer
- Past Projects
- Call of Duty: Modern Warfare 2
- Call of Duty 4: Modern Warfare
- Call of Duty 2
- StarCraft: Ghost
- Vampire: The Masquerade - Redemption
- Biography
- A shadowy flight into the dangerous world of a man who does not exist. Brent McLeod; a young loner on a crusade to champion the cause of the innocent, the helpless, the powerless in a world of criminals who operate above the law.
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Bruce Ferriz
Animator
- Past Projects
- Call of Duty: Modern Warfare 2
- Legendary
- Medal of Honor: Airborne
- Medal of Honor: European Assault
- GoldenEye: Rogue Agent
- Biography
- There's two things you need to know about Bruce:
1) Bruce loves Animation.2) Bruce loves Animation.
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Chad Barb
Software Engineer
- Past Projects
- Call of Duty: Modern Warfare 2
- Call of Duty 4: Modern Warfare
- Call of Duty 2
- Biography
- Since he got his first Commodore 64 as a young'n, Chad has been interested in programming games. After graduating from the University of Utah with a degree in Computer Science and spending a year at a startup, he escaped the Great State of Utah and went to California, working at Infinity Ward for about six years. He enjoys all sorts of coding, but tends to work mostly on the graphics side of things.
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Chad Grenier
Game Designer
- Past Projects
- Call of Duty: Modern Warfare 2
- Call of Duty 4: Modern Warfare
- Call of Duty 2
- Call of Duty
- Biography
- Chad was never born. He merely existed in the universe swirling around in eternity like the elements. The name we know him as: "Chad", is no where near what his real name is. Names are for humans. The druids built Stonehenge. The ancient Egyptians built the pyramids. The Mayans erected monuments that inspired the imagination. All these wonders of the world were astral planetary markers built in preparation for His great arrival. Once the offices of Respawn Entertainment opened on May 1, 2010, galaxies and celestial beings aligned and summoned into this realm the Chad of Grenier.
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Cheng Lor
Character Technical Director
- Past Projects
- Modern Warfare 3
- Modern Warfare 2
- Call of Duty 4
- Biography
- Quick Words: " He is considered the dark matter of Asia. Known to have been in existence for thousands of millenia, often rides the luck dragon to pass the time. Known whereabouts are inconclusive. Last recorded sighting of Cheng Lor was as a leader in a bloody panda smuggling ring in Southern California." -Urban Dictionary (defined by "The Great, The One & Only: Ryan "The Iron-man" Brockhaurd) Likes: Driving cars, playing guitar, & video games: COD4/Super Street Fighter 4.
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Chin Xiang Chong
Game Designer
- Past Projects
- ##CLASSIFIED##
- Biography
- As a kid, Chin was in awe of his brother who could use cryptic DOS commands to unlock the door to magical games of wizards and dragons. Although now older and hopefully a little wiser, games have never quite lost that magical lustre to Chin, and he hopes that his work at Respawn will cast that same alluring enchantment on a whole new generation of gamers.
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Chris “Soupy” Dionne
Game Designer
- Past Projects
- Call of Duty: Modern Warfare 2
- Call of Duty: World at War
- Call of Duty 3
- Call of Duty: Big Red One
- Biography
- After a good ten years following the lofty goal of 'better living through science', Soupy's fantastic adviser pointed out that spending more time on a hobby then in the lab might suggest a change of careers. He listened. Turns out that making awesome games beats transferring small amounts of liquid from one tube to a another, almost every day.
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Chris Hughes
QA Manager
- Past Projects
- Warhammer 40,000: Space Marine
- de Blob 2
- Company of Heroes: Tales of Valor
- Dawn of War 2
- Saints Row 2
- 50 Cent: Blood on the Sand
- Frontlines: Fuel of War
- Biography
- I have been breaking games since I was old enough to play them, but I never thought I could get paid for it. I started out as a eager to learn tester at a summer job and here I am seven and a half years later building the best QA department in the industry. I took a two year detour through production but now I am back to my roots, my passion. Time to go Assure Quality, Like a Boss!
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Chris Lambert
Software Engineer
- Past Projects
- Call of Duty: Modern Warfare 2
- Hellgate: London
- Dark Angel: Vampire Apocalypse
- Biography
- Chris once received a hand-written love letter meant for Christopher Lambert, the "Highlander", from a teenage girl in Lithuania. Honey, there can be at least two.
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Chuck Wilson
Game Designer
- Past Projects
- Doom 4
- Borderlands
- America's Army: True Soldiers
- Ghost Recon Advanced Warfighter 2
- Black Mesa Source
- Biography
- Chuck Wilson asked me to write his bio because he can't read. However, he can draw in perspective, invent maths and speak the native language of programmers. He also bought a car before he could buy a beer. When he was finally old enough to buy a beer, he bought a beer for his car.
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Dom McCarthy
Associate Producer
- Past Projects
- Scrapheap Challenge (UK TV)
- Junkyard Wars (US TV)
- Biography
- ZX81, ZX Spectrum, Atari 2600, Commodore 64, Amiga, PC, Megadrive (Genesis), Gameboy, SNES (Famicom), PS1, PS2, Xbox, Gamecube, PSP, Nintendo DS, 360, Wii, PS3. I never owned an NES, an N64 or a Dreamcast although I did have a prototype Gizmondo. I’ve done a lot of jobs, from mortuary worker to videogame advertising copywriter and TV producer. I’ve lived on three continents and now I’m finally at Respawn.
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Drew McCoy
Producer
- Past Projects
- Call of Duty: Modern Warfare 2
- Call of Duty 4: Modern Warfare
- Biography
- Main duties include: making stuff work, snarky comments (solicited and not), and getting hyped for whatever game is releasing this week.
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Earl Hammon
Software Engineer
- Past Projects
- Call of Duty: Modern Warfare 2
- Call of Duty 4: Modern Warfare
- Call of Duty 2
- Call of Duty
- Medal of Honor: Allied Assault
- CIA Operative: Solo Missions
- Biography
- Earl loves his Savior, loves his wonderful godly wife, and loves making games. He's been known to do math for fun. People tremble at his whiteboard.
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Ed Lima
Sound Designer
- Past Projects
- Duke Nukem Forever
- DOOM
- RAGE
- Aliens: Colonial Marines
- Infinity Blade
- Splode
- Borderlands
- Brothers in Arms: Hell's Highway
- Prey
- Doom 3
- 007 Nightfire
- Empire Earth
- Biography
- Ed Lima's been all over this great land of ours, doing the audio Dew, as it were. Born in New York, lived in Miami, Boston, Dallas, Wisconsin, and now LA, where he has found a home at Respawn Entertainment. Keep him away from your delicate breakables.
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Eric Mecklenburg
Software Engineer
- Past Projects
- ## Classified ##
- Biography
- I can carry 6000 tons of sand at one time, without a container. I am mortally afraid of spikes. I heal gunshot wounds in seconds. I can avoid falling to my death by pulling towards the ground with a grappling hook. I once ate seven cheese wheels mid sword fight. I sometimes fail to climb over chest high walls. I crush turtles with my body weight.
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Erik Kraber
Audio Director
- Past Projects
- Medal of Honor: Warfighter
- Medal of Honor (2010)
- Medal of Honor: Rising Sun
- Medal of Honor: Frontline
- Medal of Honor: Allied Assault
- Clive Barker’s Undying
- Medal of Honor: Underground
- Medal of Honor
- T'ai Fu
- Warpath: Jurassic Park
- Small Soldiers
- The Lost World: Jurassic Park
- Biography
- After years as a child mimicking the sounds of lightsabers, Wookiee calls and bullwhip cracks, Erik was faced with a decision - try out as the replacement for Michael Winslow in Police Academy 8, or pursue a career in audio. After stints at Skywalker Ranch, Saul Zaentz Film Center and other sound houses, Erik got his first taste of game audio design with DreamWorks Interactive on The Lost World: Jurassic Park in 1997 and was hooked. Fast forward 16 years and here he is, still annoying people with his noisy habit.
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Geoff Smith
Game Designer
- Past Projects
- Call of Duty: Modern Warfare 2
- Call of Duty 4: Modern Warfare
- Call of Duty 2
- Call of Duty: Finest Hour
- Kill.Switch
- Junkyard Wars (tv)
- Biography
- He ran through the jungle dodging brush and his own booby traps. The humid night air smelled of blood and peat moss. A distant fire roared in the distance, illuminating the night sky into a bright orange. As prey, he would have to act quickly. Geoffrey readied his improvised banana leaf grenade bow and arrow. His naked body was covered in river mud, camouflaging the spectrum of the hunters vision. Then there was a fistfight with the creature and it ended up getting mortally wounded by a deadfall log. It got really pissed off and started a countdown for something, maybe a really huge bomb or whatever. Geoff ran away before the bomb went off and the credits rolled after that.
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Jake Keating
Game Designer
- Past Projects
- Call of Duty: Modern Warfare 2
- Call of Duty 4: Modern Warfare
- Aeon Flux
- BloodRayne 2
- Biography
- Born in New York and lured out west by a ragtag group of shooter geniuses, Jake cut his teeth designing games about vampires and secret agents, then went on to help make Modern Warfare 1 & 2. He is still at large and rumored to be involved in a top-secret project deep underground in an awesome-game facility with the help of his trusty sidekick, a telepathic chihuahua named Karl.
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Jake Virginia
3D Artist
- Past Projects
- Free Realms
- Biography
- I am a 3D artist from Minnesota. I thought I wanted to be an engineer but it turns out I just liked the 3D modeling that happened to be a part of it. Ever since, I have been in the pursuit of becoming a better artist and making art for the next generation of games.
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Jason McCord
Game Designer
- Past Projects
- Call of Duty: Modern Warfare 2
- Call of Duty: World at War
- Call of Duty 3
- Call of Duty 2: Big Red One
- Biography
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Jeremy Thurman
Artist
- Past Projects
- ### CLASSIFIED ###
- Biography
- For we are Monday, Tuesday, Wednesday, Thursday, Friday, Saturday.
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Jiesang Song
Software Engineer
- Past Projects
- Call of Duty: Modern Warfare 2
- Call of Duty 4: Modern Warfare
- Call of Duty 2
- Kingdom Under Fire: Heroes
- Kingdom Under Fire: The Crusaders
- Biography
- 1-800-FIX-MY-AI
1-888-NO-BAD-PC
You can't crouch here.
Make sure the archers are ready.
And everything else too.
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Joel Conger
Software Engineer
- Past Projects
- ###CLASSIFIED###
- Biography
- I spent the last few years building up an immunity to iocane powder.
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Joel Emslie
Artist
- Past Projects
- Call of Duty: Modern Warfare 2
- Call of Duty 4: Modern Warfare
- Call of Duty 2
- Kill.Switch
- Legend of the Blademaster
- Armor Command
- Biography
- What’s going to happen, Joel? "Gozer the Traveler. He will come in one of the pre-chosen forms. During the rectification of the Vuldrini, the traveler came as a large and moving Torg! Then, during the third reconciliation of the last of the McKetrick supplicants, they chose a new form for him: that of a giant Slor!!! Many Shuvs and Zuuls knew what it was to be roasted in the depths of the Slor that day, I can tell you!!!!"
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Joel Gompert
Software Engineer
- Past Projects
- Call of Duty: Modern Warfare 2
- Call of Duty 4: Modern Warfare
- Call of Duty 2
- Biography
- ### CLASSIFIED ###
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Johan Persson
Technical Producer
- Past Projects
- Fuse
- Resistance 3
- Battlefield: Vietnam
- Battlefield 2
- Battlefield 1942
- Codename: Eagle
- Biography
- I am in the game industry because twenty years ago I was in a beach-bar in Thailand. I ended up talking to a Swedish couple. They convinced me to call home and have mom change my university application, in the nick of time, from a university of economics to one of technology. One of the best decisions of my life. So lesson learned - listen to advice from complete strangers you meet in bars. That, and wear sunscreen.
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John Haggerty
Software Engineer
- Past Projects
- Call of Duty: Modern Warfare 2
- Call of Duty 4: Modern Warfare
- Biography
- John thinks people should be more positive. He has the smile of a thousand suns. After people met John, name dropping was invented. His middle name used to be "Prometheus" until a judge ordered him to change it. He drinks his scotch with ice cubes made out of vodka. He once told someone the secret to life, but they broke down crying and so he has kept it to himself ever since. He can be found in the VIP section of any local club. John's energy is within all of us - the next time you smile, you can thank John.
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Jon “Slothy” Shiring
Software Engineer
- Past Projects
- Call of Duty: Modern Warfare 2
- Call of Duty 4: Modern Warfare
- Call of Duty 2
- Savage
- Biography
- I can outrun a house cat sometimes, and I once read a book about stains. Someday I will be famous for my exclusive line of bacon-fed pigs. I like ice cream!
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Jon Davis
Software Engineer
- Past Projects
- Call of Duty: Modern Warfare 2
- Call of Duty 4: Modern Warfare
- PilotWings 64
- EverQuest II
- Biography
- Jon considers caffeine to be a vitamin rather than an occasional stimulant. In his 14 years in the game industry, he has worked on a bizarre array of game genres and programming tasks. He is comfortable handling anything from designer tools to hardcore SPU optimizations but his religion changes from Vi to Emacs and back again on a whim. When he is not slaving over a boiling text editor, Jon enjoys melting glass, curing meat, experimenting with yeast and playing pretty much every game he can get his hands on.
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Jose Zavala
Artist
- Past Projects
- God of War: Ascension
- Jimmie Johnson: AWAE
- The Saboteur
- Lord of the Rings: Conquest
- Vigilante 8
- Biography
- A census taker once tried to test me. I ate his liver with some fava beans and a nice Chianti! (slurp sound)
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Josh Dunnam
Artist
- Past Projects
- Playstation Home
- Insomnia Is Coming
- Biography
- Josh has crashed 3 motorcycles 6 times, one of those times ending up over a cliff (true story). Some consider him to be inhumanly durable, a zombie, or incredibly stupid. He should probably cut his losses. Despite dodging the grave and skyrocketing insurance premiums, he still hits the track whenever possible to shred some tires when he's not making art. tl;dr have bike, will crash, <3 art. polyengine.blogspot.com
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Justin Hendry
Game Designer
- Past Projects
- God of War 3
- Stuntman Ignition
- Terminator 3: The Redemption
- Dr. Muto
- Biography
- At the young age of 5, I was telling anyone who would listen that I was going to make games when I grew up. I grew up, and now I make games. A lot of credit should go to my parents and siblings who bought me games and let me play them more than I probably should have. I’ve been fortunate to work with a lot of good people in this industry and the trend continues here at Respawn! On a side note, more people should watch Steele Justice, it’s amazing!
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Kevin Anderson
3D Artist
- Past Projects
- God of War 3
- God of War 2
- Darkwatch: Curse of the West
- The Lord of the Rings: The Two Towers
- Armor Command
- Star Wars Chess
- Biography
- Kevin has personally created over one million troops. One million troops. Waaaooowwww....
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Kristin Christopher
HR/Recruiting Manager
- Past Projects
- Call of Duty: Modern Warfare 2
- Call of Duty 4: Modern Warfare
- Guild Wars
- Tabula Rasa
- Biography
- Kristin hires the best developer talent and then occasionally terrorizes them by asking them to "step into her office." She has been known to make puzzling party decorations out of construction paper and feathers (or whatever is within reaching distance). You can send her your resume and/or suggestions for road trip playlists at jobs@respawn.com. She also answers your questions about getting a job in the games industry on her blog: Ask a Gaming Recruiter.
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Lewis Walden
Artist
- Past Projects
- God of War 3
- God of War 2
- BattleZone
- Terminator 3: The Redemption
- Terminator: Dawn of Fate
- MX Rider
- Indy Racing 2000
- Beetle Adventure Racing
- F1 World Grand Prix
- Biography
- Pushing pixels since 1996...
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Ludovic Le Camus
Character Technical Director
- Past Projects
- James Bond 007: Nightfire
- Predator: Concrete Jungle
- Hellboy: Science of Evil
- Clone Wars: Lightsabers Duel
- Biography
- Raised on baguettes, camembert and St Emilion-Figeac in France...Edificated on bangers & mash, rogan josh and Newcastle Brown in Britain...Further matured on roo burger, ANZAC biscuits and Crown lager in Australia...Now awaiting America's culinary contribution... bring it on LA!
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Mackey McCandlish
Game Designer
- Past Projects
- Call of Duty: Modern Warfare 2
- Call of Duty 4: Modern Warfare
- Call of Duty 2
- Call of Duty
- Medal of Honor: Allied Assault
- Quake: The Offering
- Quake Mission Pack No 1: Scourge of Armagon
- X-Men: The Ravages of Apocalypse
- Perdition's Gate
- Hell To Pay
- Q!Zone
- H!Zone
- Biography
- Fairfax "Mackey" McCandlish rose to prominence during the Barbary Wars when he led a daring raid to destroy the captured frigate USS Philadelphia. During the War of 1812, he gained further fame when he captured the British frigate HMS Macedonian. A national hero, McCandlish was killed in a duel by Commodore James Barron in 1820. He is pleased to lend his design and scripting talents to Respawn's first game.
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Mario Perez
Mocap Technician
- Past Projects
- Call of Duty: Modern Warfare 2
- Avatar (film)
- Sid The Science Kid (t.v.)
- Ben 10 - live action (t.v.)
- The Skrumps (webisodes)
- Leatherheads (film)
- Battleground - Steven King's Nightmares & Dreamscapes (film/series)
- Who's Gonna Save my Soul - Gnarls Barkley (music video)
- Hannah Montana (game)
- MLB 2K8 (game)
- NHL 2K7 & 2K8 (game)
- Pirates of the Caribbean (game)
- The Sopranos (game)
- Commercials
- Biography
- Wuttup!? I'm me! Thanks to God and my parents. I'm into a lot of things outside of video games. Mostly hip-hop music, both listening and creating. I'm also a social (cognac) drinker, and I'm very SOCIAL! Live Life, Love Live. ...and, (as always) GAME ON!
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Mark Grigsby
Animator
- Past Projects
- Call of Duty: Modern Warfare 2
- Call of Duty 4: Modern Warfare
- Call of Duty 2
- Terminator 3: The Redemption
- Terminator: Dawn of Fate
- Beetle Adventure Racing!
- Biography
- 1875 plus a century is where Mark Grigsby made his entry. GAWD is animation and GAWD is good.
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Mike Altamirano
Artist
- Past Projects
- God of War 3
- Lord of the Rings: Conquest
- Full Spectrum Warrior: Ten Hammers
- Full Spectrum Warrior
- Biography
- I love to go sketching at cafes w/ my wife and friends, play video games, go bike riding, hiking, white water rafting, and participating in Iron Chef Cook-offs! Anyone wanna play Mario Kart?
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Mohammad Alavi
Game Designer
- Past Projects
- Call of Duty: Modern Warfare 2
- Call of Duty 4: Modern Warfare
- Call of Duty 2
- Call of Duty: United Offensive
- Biography
- Mohammad was the first in his family to sail the seas. In his dhow with two lateen sails and a staysail, "Mo" circumnavigated the globe for one thousand and one nights in search of high adventure and delicious honey wine. Mo gained a solid crew of sailors and thieves volunteering their skills to seek treasure and fortune. By the time they reached Mourdioujène his crew had grown to quite the size. It was there that he met a beautiful woman dressed in tattered and sweat logged clothing but smelled of rusted pennies and ravioli. It was at that moment that he realized that he wanted to be a game designer at Respawn Entertainment.
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Paul Messerly
Animator
- Past Projects
- Call of Duty: Modern Warfare 2
- Call of Duty 4: Modern Warfare
- Call of Duty 2
- Call of Duty
- Medal of Honor: Allied Assault
- Biography
- Good attitude.Rarely bites.Is Housebroken.
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Preston Glenn
Game Designer
- Past Projects
- Call of Duty: Modern Warfare 2
- Call of Duty 4: Modern Warfare
- Call of Duty 2
- Call of Duty
- Medal of Honor: Allied Assault
- Biography
- I want you to hit me as hard as you can.
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Rayme Vinson
Software Engineer
- Past Projects
- Call of Duty: Modern Warfare 2
- Call of Duty 4: Modern Warfare
- Biography
- Was born & raised in Alaska, play way too many videogames, have a hot understanding wife that married beneath her station and if I had to choose one lion; it'd be the Black one. I love pie.
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Richard Baker
Software Engineer
- Past Projects
- Call of Duty: Modern Warfare 2
- Call of Duty 4: Modern Warfare
- Call of Duty 2
- EverQuest II
- Terminator: Dawn of Fate
- SpyHunter
- Duck Dodgers
- Indy Racing 2000
- Beetle Adventure Racing!
- Pilotwings 64
- Biography
- I'm not really into writing biographies. The past is the past. I'm looking forward to the future. I am half-Danish by marriage…to the greatest wife in the world. I have two perfectly behaved Basset Hounds (and people say you can't train Bassets). I can't wait until people can play our first game.
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Robb Shoberg
Artist
- Past Projects
- Hawken
- World of WarCraft: Burning Crusade
- StarCraft II: Heart of the Swarm
- StarCraft II: Wings of Liberty
- Auto Assault
- Biography
- I have about 8 years in games, got my start in Colorado in 2004 at Netdevil working on Auto Assault, a small MMO during the NCsoft MMO boom, then onto Blizzard to work on StarCraft II for about 6 years (helped on a few other projects as well). Personally I’m just a huge culture vulture and art/games nerd. If I had a life goal it would be to think the weirdest thought a human could think. I’m getting closer every day (you’ve got to dream big). I have some work online at www.therobbsho.com if you want to see some of my stuff, and thanks for looking.
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Robert “RoBoT” Gaines
VFX Artist
- Past Projects
- Call of Duty: Modern Warfare 2
- Call of Duty 4: Modern Warfare
- Call of Duty 2
- Terminator 3: The Redemption
- Mission: Impossible - Operation Surma
- The Terminator: Dawn of Fate
- SpyHunter
- Beetle Adventure Racing!
- AeroFighters Assault
- Biography
- RoBoT make things go BooM!
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Robert Taube
Artist
- Past Projects
- God of War 3
- Stuntman Ignition
- Biography
- Lvl 3 ninja that's scared of heights.
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Roger Abrahamsson
Game Designer
- Past Projects
- Call of Duty: Modern Warfare 2
- Call of Duty 4: Modern Warfare
- Call of Duty 2
- mp_stanjel, the only community map featured on the Call of Duty:
- United Offensive expansion
- Biography
- After a voluntary exile from my home country of Sweden I found myself working with a bunch of crazy people making video games for a living. Can't find it in me to complain...much.
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Ryan Ehrenberg
VFX Artist
- Past Projects
- Green Lantern
- The Golden Compass
- Biography
- Some years ago, I left my home in Nebraska to pursue a career in art and animation out in sunny California. Although my corn growing skills are rarely utilized, I love to draw, animate, and play video games. Contrary to other biographies you may have seen, I actually do have the best wife in the world. I also have two ridiculous dogs that protect me from motion, shadowy shapes, sounds, and all other imperceptible danger.
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Ryan Lastimosa
Artist
- Past Projects
- Call of Duty: Modern Warfare 2
- Call of Duty 4: Modern Warfare
- The Lion, the Witch, and the Wardrobe (film)
- Batman Begins (film)
- The Day After Tomorrow (film)
- X2: X-Men United (film)
- 2 Fast 2 Furious (film)
- Bad Boys 2 (film)
- Biography
- "Hindi! NO! hindi ko sakripisyo ang Enterprise. Aming ginawa masyadong maraming compromises na, masyadong maraming mga retreats. Sila lusubin ang aming space at mahulog kami pabalik. Sila lumagom buong daigdig at mahulog kamipabalik. Hindi muli! linya ay kailangang inilabas dito! ito malayo, walang karagdagang! At aking gagawin sa kanila magbayad para sa kung ano ang kanilang nagawa! "
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Sean Slayback
Game Designer
- Past Projects
- Call of Duty: Modern Warfare 2
- Call of Duty: World at War
- Call of Duty 3
- Call of Duty: Big Red One
- Biography
- Oh! Hello, I didn't see you there. (Smiles warmly to camera.) I'm Sean, a designer here at Respawn. I'm a fan of dogs, the Pittsburgh Steelers, good music, comedy, competitive cooking TV shows, guilty-pleasure music, a sub-zero beer at the end of a hard day, action movies, and spring nights in Chicago. Games especially, though. Hit me up on Twitter: @slaypiece
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Steve Fukuda
Game Director
- Past Projects
- Call of Duty: Modern Warfare 2
- Call of Duty 4: Modern Warfare
- Call of Duty 2
- Call of Duty
- Medal of Honor: Allied Assault
- Biography
- Steve learned how to ride motorcycles so that he would not be caught unprepared during the inevitable transition to a post-apocalyptic society. After he learns to handle firearms, he plans on combining the two activities for maximum readiness.
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Steven DeRose
Game Designer
- Past Projects
- League of Legends
- Biography
- I grew up in Arizona and moved out to California 4 years ago to start working on games that I had only modded up until that point. Since then, I've just become more enamored with the potential of video games and hold a particular love for the competitive nature of them and the sense of achievement they can create. I'm a big fan of all E-Sports and hope to continue making deep and strategic experiences for years to come.
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Steven Wong
Software Engineer
- Past Projects
- The Darkness II
- BioShock 2: Sea of Dreams
- Fury
- Biography
- When Steven was a kid, growing up in one of the most remote capital cities in the world, he wanted to be an artist. He got side-tracked early on and is now a video game programmer in Los Angeles. He still has no idea what happened.
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Todd Sue
Artist
- Past Projects
- Call of Duty: Modern Warfare 2
- Call of Duty 4: Modern Warfare
- Gun
- Tony Hawk's Underground
- Star Wars: Racer Revenge
- Biography
- Seasoned veteran of committing acts of digital heroism. Served with the finest squad I've ever laid eyes on: You know who you are. Go, Squad! Go! Oh, and in real life, I like to snow board and travel with my wife. "I wanna go there!" said wife.
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Tu Bui
Artist
- Past Projects
- Barbie vs Ken
- Barney Revenge: Die Kids!!!!!
- Biography
- I was kidnapped by a terrorist while I was photo shooting butterflies in Afghanistan.I escaped and flew back to America on my pet.
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Vince Zampella
General Manager
- Past Projects
- Call of Duty: Modern Warfare 2
- Call of Duty 4: Modern Warfare
- Call of Duty 2
- Call of Duty
- Medal of Honor: Allied Assault
- Biography
- After having worked for many years at other companies, Vince, along with Jason West, started this whole Respawn thing. Even as you read this, he is paying the bills, tracking milestones so we can focus on making a great game, and making sure that nothing will screw up the game's budget. He's just down the hallway there with his door open if you have any questions or concerns.
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Will Cho
Artist
- Past Projects
- Call of Duty: Modern Warfare 2
- Biography
- I like turtles.
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Wonjae Kim
Artist
- Past Projects
- ### CLASSIFIED ###
- Biography
- Wonjae Kim (roughly translated: Won - "Root" Jae - "Smart" ) grew up in the meanest and darkest ghetto of Seoul, Korea. Often fighting off the local gangs to feed his orphanage of starving children, Wonjae earned the nickname "Teunteunhan Jae", or "Strong Jae" in American English. To pass the time away from fighting gangs to the death, he would venture north to the Demilitarized Zone. With his two best friends Jay and Yung Hoon, they would often pester the border guards by making fart noises with their armpits and digging up landmines with kitchen utensils. Amidst all the violence and feeding parent-less children, Strong Jae had a love, or passion, for the sport of basketball. At 6'3" 195 lbs., Strong Jae was the power forward for the local high school team. His most stunning achievement in his high school basketball career was four touchdowns in one game.
