It's talk like this that make me miss the Quake 3 and Unreal Tournament days. It was just you, your gun, and unadulterated skill. I don't play competitive shooters to progress or level up, I've got a full time job, and I don't have time for any of that noise. I play to kick ass and chew bubble gum. But that's just me.
Let me clarify. I don't care if the progression system stays. Just be sure to implement a second system based solely off player skill. Halo 3 achieved this. There was a visible level 1-50. There was also a visible xp military rank. In this scenario, both parties win.
At the moment this beta is entirely too easy. I'm wrecking everyone I face. It's boring.
Which brings me to my next point - Halo matched you with players of similar skill. The games were balanced, and believe it or not, FUN!
My matches in Titanfall thus far have been lopsided. When I run with a party it's been a massacre. This could easily be fixed if Respawn were to only match us against other parties rather than randoms. And players of similar skill. But that would be asking too much, it's not like Halo 2 achieved this in 2005.