News Article

    Respawn

    Posted by Vince Zampella on Mar 4, 2013
    Filed in News

    Jason has left Respawn to take care of some family issues. We have worked together on some amazing accomplishments over the years, starting with an early Segasoft project that never shipped. It is sad to see things come to an end, but there are times when change is best for growth, both personally and professionally. I wish Jason the best and send my best wishes to his family. Respawn continues to amaze me, the team here is resilient and talented. E3 will be therapeutic for us, as we finally get to start showing our work again. I know the team was excited about the response we got from just admitting we were going to attend.

    -Vince

    Comments

    1. Jason! Take care!

      Posted by kamil on March 4, 2013 4:27 pm
    2. Best wishes to Mr. West. Good memories we all had by playing the IW games, knowing all the geniuses who worked on them!

      Posted by webberrsk on March 4, 2013 5:15 pm
    3. Jason West, your presence at Respawn will be deeply missed. Best wishes!

      Posted by laddie13 on March 4, 2013 5:37 pm
    4. Best of luck West in your future endeavors, whatever they may be! Looking forward to the future that you helped form.

      Posted by frozenipaq on March 4, 2013 5:52 pm
    5. I hope this doesn’t mean he won’t be at future Extra Life marathons!

      Best of luck with everything Jason :)

      Posted by turambar on March 4, 2013 7:17 pm
    6. sad news, good luck jason.

      Posted by rsix on March 4, 2013 9:14 pm
    7. Jason, this is like if John Carmack stopped coding, but I remember when American left id, that day I was skeptical and then we wound up getting Quake 3 Arena. I wish you all the best. You have my prayers. I hope you can return some day more bad ass than Chuck Norris.

      Posted by awkenney on March 5, 2013 9:56 am
    8. Well, I hope the point with dedicated servers will still be ticked afterwards!

      Posted by moody on March 7, 2013 3:42 am
    9. Have fun with your millions of dollars

      Posted by sharkbau5 on March 10, 2013 7:45 pm
    10. You can’t tell, but I’m tearing up

      Posted by archer on March 16, 2013 12:38 am
    11. I saw this a while back, bummer. I still remember meeting you, Jason, and Grant back in 2007. It was the first community day event and you guys were showing off COD4. While it was fun to see gameplay in the theater room, the highlight of the day was just hanging out with you guys and having a cold Stella from the lunch room! Ahhh, the good ol’ days! Needless to say, be sure to send me an extra E3 pass if you have any. Maybe I could bribe you with some more Lobby Fuel? :)

      Posted by sgtpayback on March 27, 2013 12:53 pm
    12. I doubt he left for family-related issues..

      Posted by sharkbau5 on May 9, 2013 6:42 pm
    13. Vince and J. We’ve met a twice, though I doubt you’d remember.

      I played as Optimus on CAL and TWL for D12C for years in COD and COD 2.

      I remember the day, over 20 years ago, the smell, exactly where my computer was among hundreds at the LAN where I first played MOHAA. Three computers to a table, baby, not the elbow room you’re used too at home. Better leave your E-penis there as well.

      I remember for two reasons. Second, Medal of Honor, and first because the love of my life, didn’t know it at the time, fracking rolled me in it. Never got my ass kicked in a video game so badly by a girl…

      I have followed you since. I learned to tune, overclock, and went on to a Federal job in computing because I wanted to squeeze EVERY LAST FRAME out of MOHAA, COD, COD2, and Modern Warfare – those three honestly, being the ONLY TRUE COD games to me.

      Now I am a writer, so I understand a thing or two about ‘loss of project control’ right out of the gate.

      Yesterday, I pre-ordered Titanfall. My wife who I met in Carentan (your Carentan) died in 2006, I still have fond, if not frustrating memories of her ’03 to my head.

      Now I have three kids. I bought Titanfall for them … me.

      You and your L O Y A L team stayed true to the purity of development and pure fun gaming. From that, everything comes… Maybe your eccentric bastards, hopefully you take a bow.

      Having recently played Borderlands 2 and more, it is all just one big advertisement for maximum social media hits.

      True gaming is LOST now. We use green cell phone bars instead of ping numerals. 99.9 percent of VALVE’s security efforts go into making sure you paid for it, and the rest to prevent hacking. Games like Borderlands 2 waste our time with farming, and everybody, everywhere knows: the whole thing is an experiment to bolster social media hits.

      Thanks for staying true. Thanks for pure competition through your games which has given me a passion, career, and friends I still drink beer with 20 years later. You made a game – I went to every one of my teammates weddings. Thanks for M1 thumb. FU for making me play as a NAZI – but thanks for the MP40. Thanks for my gold AK. Thanks for using ID’s engines. (How did World at War, MW2 and the rest mess that up so bad after Modern Warfare 1??????) FU, FU for prestige mode. Thank you for representing UT99 a little with Titanfall whereas Epic raped it … maybe??? Hopefully? Can I be Mel, land in Serenity, and lay waste to Activision’s headquarters in a special edition Christmas map for Titanfall?

      It is not numbers and logos on snack food wrappers and blanket advertising. They are games that define the character of the modern human being. What they don’t realize is that we need great games like we need gasoline. Or maybe they do and try to exploit us. You were ahead of your time back then. Things have gone backwards badly since. Thanks for proving for over two decades that you and your team knows how things are really supposed to be.

      Thank you. Thank you so much.

      Posted by optimus on March 5, 2014 10:21 pm

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