Titanfall 2 at EA Play

By Jason "R3C0N54" Garza 06.26.2017

Thanks to everyone who spotted us and said hi. EA Play was a great and fantastic way to meet some of our awesome fan base. We enjoyed talking to you guys and are absolutely grateful for the amount of love and support you have shown us. We further showed our support for the fans by […]

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INSIDE DEVELOPMENT – Evolution of Monarch // Titanfall 2

By jay 06.09.2017

Exploring Monarch’s Theme The very beginning of Monarch started off with a desire to increase the diversity of Titan playstyles and bring a Vanguard Titan into multiplayer. The first step in doing that was figuring out a theme that art and design could rally behind. We started off asking ourselves: what makes BT unique? From […]

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FRONTIER NEWS NETWORK 05.23.2017 – Monarch's Reign

By jay 05.23.2017

Monarch’s Reign is the next drop and it will be available on 5/30! You’ll have to wait until 5/25 for the trailer where we’ll show you all this stuff in action but for now let’s break down what you’re getting.   New Titan: Monarch Monarch is a mid-range Vanguard-class Titan that can upgrade itself on […]

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INSIDE DEVELOPMENT – The Modelshop // Titanfall 2

By Jason "R3C0N54" Garza 05.12.2017

What’s your name and what do you do at Respawn? What is that role responsible for? I’m Ryan Lastimosa, Lead 3D Artist. I specialize in weapons and hardsurface modeling. My department is internally named “The Modelshop” because we create specific assets such as Characters, Titans, Weapons, Vehicles, and Hero Props. My main responsibility is to […]

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Respawn Plays: Effect & cause // Titanfall 2

By Jason "R3C0N54" Garza 05.02.2017

Hello again. This week, we released our second set of videos in our Respawn plays series. This time, it’s based off the level, Effect & Cause. As always, we have Jay Frechette hosting the round table of developers involved which include Shawn Wilson, Jake Keating, Manny Hagopian, Ranon Sarono, Tyler Parsons, Mike Altamirano, and Ryan […]

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INSIDE DEVELOPMENT - Echo of Titans // Titanfall 2

By jay 04.28.2017

Hello, my name is Rick Hernandez and I am the Lead Sound Designer for the Multiplayer component of the Titanfall franchise. Sound Design is one of the most fun pursuits on the planet; I get to bring things to life with my sonic ideas and designs. A big part of my role at Respawn is […]

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